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How can HCI support end-of-life care? Critical perspectives on sociotechnical imaginaries for palliative care., , , , , , , , , и 2 other автор(ы). CHI Extended Abstracts, стр. 157:1-157:7. ACM, (2023)Life sciences in virtual reality: first-year students learning as creators., , , , , , и . SIGGRAPH ASIA Posters, стр. 69:1-69:2. ACM, (2018)Embedding a VR Game Studio in a Sedentary Workplace: Use, Experience and Exercise Benefits., , и . CHI, стр. 1-14. ACM, (2020)Communicating Statistical Uncertainty to Non-Expert Audiences: Interactive Disease Mapping., и . BDVA, стр. 1-3. IEEE, (2016)A process for non-expert user visualization design., , , и . OZCHI, стр. 247-251. ACM, (2016)Living Bits and Radical Aminos: A Workshop on Bio-Digital Interfaces for Human-Computer Interaction., , , , , , , , , и 2 other автор(ы). CHI Extended Abstracts, стр. 358:1-358:7. ACM, (2023)VRFit: an interactive dashboard for visualising of virtual reality exercise and daily step data., , и . OZCHI, стр. 229-233. ACM, (2018)Applying Bioaffordances through an Inquiry-Based Model: A Literature Review of Interactive Biodesign., , , и . Int. J. Hum. Comput. Interact., 37 (17): 1583-1597 (2021)Design, Mould, Grow!: A Fabrication Pipeline for Growing 3D Designs Using Myco-Materials., , , и . CHI, стр. 851:1-851:15. ACM, (2023)Co-designing a Technology Probe with Experienced Designers., , , , , , , , и . OZCHI, стр. 1-13. ACM, (2021)