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The Willful Marionette: Modeling Social Cognition Using Gesture-Gesture Interaction Dialogue., , , , и . HCI (14), том 9744 из Lecture Notes in Computer Science, стр. 402-413. Springer, (2016)Teaching Evolutionary Design Systems by Extending "Context Free"., и . EvoWorkshops, том 5484 из Lecture Notes in Computer Science, стр. 591-596. Springer, (2009)Computational Surprise in Information Retrieval., , , и . SIGIR, стр. 1427-1429. ACM, (2018)Virtual Urban Field Studies: Evaluating Urban Interaction Design Using Context-Based Interface Prototypes., , , , , и . Multimodal Technol. Interact., 7 (8): 82 (2023)Interpretation-driven Visual Association., , и . ICCC, стр. 132-134. computationalcreativity.net, (2011)What to expect when you're expecting: The role of unexpectedness in computationally evaluating creativity., и . ICCC, стр. 120-128. computationalcreativity.net, (2014)Q-Chef: The impact of surprise-eliciting systems on food-related decision-making., , , и . CHI, стр. 11:1-11:14. ACM, (2022)Relating Cognitive Models of Design Creativity to the Similarity of Sketches Generated by an AI Partner., , , , и . Creativity & Cognition, стр. 259-270. ACM, (2019)Investigating intuitiveness and effectiveness of gestures for free spatial interaction with large displays., , , , и . PerDis, стр. 6. ACM, (2012)A Sequence Data Model for Analyzing Temporal Patterns of Student Data., , , , и . J. Learn. Anal., (апреля 2018)