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Modelling Developable Ribbons Using Ruling Bending Coordinates., , и . CoRR, (2016)A matrix sampling-and-recovery approach for many-lights rendering., , , , и . ACM Trans. Graph., 34 (6): 210:1-210:12 (2015)Boundary aligned smooth 3D cross-frame field., , , и . ACM Trans. Graph., 30 (6): 143 (2011)Cutting and Fracturing Models without Remeshing., , , и . GMP, том 4975 из Lecture Notes in Computer Science, стр. 107-118. Springer, (2008)Robust and Efficient Visual-Inertial Odometry with Multi-plane Priors., , , , и . PRCV (3), том 11859 из Lecture Notes in Computer Science, стр. 283-295. Springer, (2019)Saliency Guided Subdivision for Single-View Mesh Reconstruction., , , , и . 3DV, стр. 1098-1107. IEEE, (2020)Active Boundary Loss for Semantic Segmentation., , , , , , , , и . AAAI, стр. 2397-2405. AAAI Press, (2022)Novel View Synthesis of Human Interactions from Sparse Multi-view Videos., , , , , , и . SIGGRAPH (Conference Paper Track), стр. 57:1-57:10. ACM, (2022)FuseSR: Super Resolution for Real-time Rendering through Efficient Multi-resolution Fusion., , , , , , , и . SIGGRAPH Asia, стр. 8:1-8:10. ACM, (2023)Neural Motion Graph., , , , и . SIGGRAPH Asia, стр. 84:1-84:11. ACM, (2023)