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Другие публикации лиц с тем же именем

On the Impact of Touch ID on iPhone Passcodes., , , и . SOUPS, стр. 257-276. USENIX Association, (2015)Can a Mobile Game Teach Computer Users to Thwart Phishing Attacks?, , и . CoRR, (2015)Building Confidence not to be Phished Through a Gamified Approach: Conceptualising User's Self-Efficacy in Phishing Threat Avoidance Behaviour., и . CCC, стр. 102-110. IEEE, (2019)Engaging Users with Educational Games: The Case of Phishing., , и . CHI Extended Abstracts, ACM, (2019)Security questions education: exploring gamified features and functionalities., и . Inf. Comput. Secur., 26 (3): 365-378 (2018)Falling for Phishing: An Empirical Investigation into People's Email Response Behaviors., , и . ICIS, Association for Information Systems, (2021)Better, Funner, Stronger: A Gameful Approach to Nudge People into Making Less Predictable Graphical Password Choices., , , , и . CHI, стр. 112:1-112:17. ACM, (2021)Assessing the Role of Conceptual Knowledge in an Anti-phishing Educational Game., , и . ICALT, стр. 218. IEEE Computer Society, (2014)A methodology to Evaluate the Usability of Security APIs., и . CoRR, (2018)Fighting Against XSS Attacks: A Usability Evaluation of OWASP ESAPI Output Encoding., и . CoRR, (2018)