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Eden: An Evolutionary Sonic Ecosystem.. ECAL, том 2159 из Lecture Notes in Computer Science, стр. 133-142. Springer, (2001)Brain training with the body in mind: Towards gamified approach-avoidance training using virtual reality., , , , и . Int. J. Hum. Comput. Stud., (2021)Creating and Rendering Convolution Surfaces., и . Comput. Graph. Forum, 17 (2): 113-120 (1998)Understanding Aesthetic Evaluation Using Deep Learning., и . EvoMUSART, том 12103 из Lecture Notes in Computer Science, стр. 118-133. Springer, (2020)Sleeping Eyes: Experiencing Narcolepsy Through the Duality of Virtual Embodiment., , , и . TEI, стр. 639-645. ACM, (2020)Is Writing Prompts Really Making Art?, , , , , и . EvoMUSART@EvoStar, том 13988 из Lecture Notes in Computer Science, стр. 196-211. Springer, (2023)Ecosystemic methods for creative domains: Niche construction and boundary formation., , и . ALIFE, стр. 132-139. IEEE, (2011)Reflexive VR Storytelling Design Beyond Immersion: Facilitating Self-Reflection on Death and Loneliness., , и . CHI, стр. 1-13. ACM, (2020)Camera Obscurer: Generative Art for Design Inspiration., , , и . EvoMUSART, том 11453 из Lecture Notes in Computer Science, стр. 51-68. Springer, (2019)Explainable Computational Creativity., , , , , , и . ICCC, стр. 334-341. Association for Computational Creativity (ACC), (2020)