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Другие публикации лиц с тем же именем

A Morphological Approach to the Voxelization of Solids., , и . WSCG, (2000)From layered depth images to continuous LOD impostors., и . SIGGRAPH, ACM, (2003)A Technique for Volumetric CSG Based on Morphology (ST)., и . VG, стр. 119-132. Eurographics Association, (2001)Volume Sculpting Using the Level-Set Method., и . Shape Modeling International, стр. 175-182. IEEE Computer Society, (2002)Mathematical Foundation of the Optimization-based Fluid Animation Method., , и . Symposium on Computer Animation, стр. 101-110. Eurographics Association, (2011)PDE Based Surface Estimation for Structure from Motion., , и . SCIA, том 2749 из Lecture Notes in Computer Science, стр. 632-639. Springer, (2003)Tools for Virtual Reality Visualization of Highly Detailed Meshes., , , и . VisGap@EuroVis, стр. 19-26. Eurographics Association, (2021)Correction of Voxelization Artifacts by Revoxelization., , и . VG, стр. 269-279. Eurographics Association, (2001)Optimal, Non-Rigid Alignment for Feature-Preserving Mesh Denoising., и . 3DV, стр. 415-423. IEEE, (2019)Boneless Pose Editing and Animation., , и . SCIA, том 4522 из Lecture Notes in Computer Science, стр. 562-571. Springer, (2007)