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Teaching Deep Convolutional Neural Networks to Play Go

, и . (2014)cite arxiv:1412.3409Comment: 9 pages, 8 figures, 5 tables. Corrected typos, minor adjustment to table format.

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Teaching Deep Convolutional Neural Networks to Play Go, и . (2014)cite arxiv:1412.3409Comment: 9 pages, 8 figures, 5 tables. Corrected typos, minor adjustment to table format.A Genetic Algorithm Approach to solve for Multiple Solutions of Inverse Kinematics using Adaptive Niching and Clustering., , и . IEEE Congress on Evolutionary Computation, стр. 1815-1822. IEEE, (2006)BoolQ: Exploring the Surprising Difficulty of Natural Yes/No Questions., , , , , и . NAACL-HLT (1), стр. 2924-2936. Association for Computational Linguistics, (2019)A-OKVQA: A Benchmark for Visual Question Answering Using World Knowledge., , , , и . ECCV (8), том 13668 из Lecture Notes in Computer Science, стр. 146-162. Springer, (2022)UNIFIED-IO: A Unified Model for Vision, Language, and Multi-modal Tasks., , , , и . ICLR, OpenReview.net, (2023)Learning to Model and Ignore Dataset Bias with Mixed Capacity Ensembles., , и . EMNLP (Findings), том EMNLP 2020 из Findings of ACL, стр. 3031-3045. Association for Computational Linguistics, (2020)The Genome Sequence DataBase version 1.0 (GSDB): from low pass sequences to complete genomes., , , , , , , , , и 25 other автор(ы). Nucleic Acids Res., 25 (1): 18-23 (1997)Training Deep Convolutional Neural Networks to Play Go., и . ICML, том 37 из JMLR Workshop and Conference Proceedings, стр. 1766-1774. JMLR.org, (2015)The Astropy Problem, , , , , , , , , и 144 other автор(ы). eprint arXiv:astro-ph.IM/1610.03159, (октября 2016)Improving first-year success and retention through interest-based CS0 courses., , , и . SIGCSE, стр. 589-594. ACM, (2012)