From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

IT Capability and Firm Performance: The Mediating Roles of Interaction Praxis., , , и . AMCIS, Association for Information Systems, (2019)Social Network Games Players’ Perspectives, , , и . Simulation & Gaming, 44 (6): 794--820 (декабря 2013)Satisfaction and willingness to consume immersive journalism: experiment of differences between VR, 360 video, and article., и . Mindtrek, стр. 120-125. ACM, (2020)Immersive Video Sketching: Low-Fidelity Extended Reality Prototyping for Everyone., и . MindTrek, стр. 165-175. ACM, (2021)The Good, the Bad, and the Divergent in Game-based Learning: Player Experiences of a Serious Game for Climate Change Engagement., , , , , , , , и . MindTrek, стр. 256-267. ACM, (2022)Decision-Making Styles in Metaverse: Effects of Immersion and Embodiment., , и . AMCIS, Association for Information Systems, (2023)Human-AI Collaboration in Organisations: a literature Review on Enabling Value Creation., и . ECIS, (2023)Critical Acclaim and Commercial Success in Mobile Free-to-Play Games., , , и . DiGRA/FDG, Digital Games Research Association/Society for the Advancement of the Science of Digital Games, (2016)Envisioning Transhuman Communication Research: Speculative Human Augmentation Technologies and Fictional Abstracts., , , , , и . TEI, стр. 42:1-42:14. ACM, (2024)Self-avatar representation matters: Deciphering user immersion in VR games through Steam reviews., , , , и . GamiFIN, том 3669 из CEUR Workshop Proceedings, стр. 132-141. CEUR-WS.org, (2024)