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3D stereo rendering challenges and techniques., , и . CISS, стр. 1-6. IEEE, (2010)Automatic 3D video format detection., , , и . SD&A, том 7863 из SPIE Proceedings, стр. 78631H. SPIE, (2011)Visual fatigue versus eye-movements., , и . SD&A, том 8288 из SPIE Proceedings, стр. 828812. SPIE, (2012)Camera-agnostic format and processing for light-field data., , , , и . ICME Workshops, стр. 7-12. IEEE Computer Society, (2017)Automatic depth grading tool to successfully adapt stereoscopic 3D content to digital cinema and home viewing environments., , , и . SD&A, том 8648 из SPIE Proceedings, стр. 86480X. SPIE, (2013)Towards adapting current 3DTV for an improved 3D experience., , , , , , , и . SD&A, том 8288 из SPIE Proceedings, стр. 82881Q. SPIE, (2012)3D cinema to 3DTV content adaptation., , , и . SD&A, том 8288 из SPIE Proceedings, стр. 82880G. SPIE, (2012)Towards a free viewpoint and 3D intensity adjustment on multi-view display., и . ICIP, стр. 81-85. IEEE, (2014)Correlation between a perspective distortion in a S3D content and the visual discomfort perceived., , и . SD&A, том 8288 из SPIE Proceedings, стр. 82881L. SPIE, (2012)Display independent real-time multi-view rendering engine., , и . DSP, стр. 1-8. IEEE, (2013)