From post

Distributed rendering: Interaction delay reduction in remote rendering with client-end GPU-accelerated scene warping technique.

, , и . ICME Workshops, стр. 67-72. IEEE Computer Society, (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Dual-bound-constraints in morphological model refinement for multiple skin color tones detection., и . GCCE, стр. 23-24. IEEE, (2015)HD video decoding scheme based on mobile heterogeneous system architecture., , , , и . ICASSP, стр. 2761-2765. IEEE, (2013)Visibility Filtering for Producing Indirect Illumination., , , , и . PG (Short Papers), Eurographics Association, (2014)TCU: Thread compaction unit for GPGPU applications on mobile graphics hardware., , , , и . MMSP, стр. 146-151. IEEE, (2012)Adaptive Vehicle Detection and Classification Scheme for Urban Traffic Scenes Using Convolutional Neural Network., , , и . ICCE-TW, стр. 1-2. IEEE, (2019)Integration of UWB and BLE for Indoor Positioning Based on Network Adjustment., и . MDM, стр. 61-66. IEEE, (2024)Designing of a novel GA based on fuzzy system for prediction of CpG islands in the human genome., , и . FUZZ-IEEE, стр. 1009-1014. IEEE, (2009)A Lithium-Ion Battery Charger with Portable Monitoring Function., , и . ICCE-TW, стр. 1-2. IEEE, (2020)Fragment Reduction on Mobile GPU with Content Adaptive Sampling., , , и . ICME Workshops, стр. 629-634. IEEE Computer Society, (2012)A 172.6mW 43.8GFLOPS energy-efficient scalable eight-core 3D graphics processor for mobile multimedia applications., , , , , и . A-SSCC, стр. 405-408. IEEE, (2011)