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State of the Art in Global Illumination for Interactive Applications and High-quality Animations., , и . Comput. Graph. Forum, 22 (1): 55-78 (2003)A perceptual framework for contrast processing of high dynamic range images., , и . APGV, том 95 из ACM International Conference Proceeding Series, стр. 87-94. ACM, (2005)Foreword to the special section on the international conference on computer-aided design and computer graphics (CAD/Graphics) 2019., , и . Comput. Graph., (2020)The effect of geometry and illumination on appearance perception of different material categories., , , , , , и . Vis. Comput., 37 (12): 2975-2987 (2021)The effect of display capabilities on the gloss consistency between real and virtual objects., , , , , , , , и . SIGGRAPH Asia, стр. 90:1-90:11. ACM, (2023)Joint Sampling and Optimisation for Inverse Rendering., , , и . SIGGRAPH Asia, стр. 29:1-29:10. ACM, (2023)Evaluation of human jaw articulation computer animation., , , , , и . CA, стр. 163-171. IEEE Computer Society, (1995)Gaze Analysis of BRDF Distortions., , и . MAM@EGSR, стр. 23-26. Eurographics Association, (2016)Learning Images Across Scales Using Adversarial Training., , , , , , , , , и . CoRR, (2024)Light-Field Appearance Editing based on Intrinsic Decomposition., , , , и . J. Percept. Imaging, (2018)