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Deep Reinforcement Learning for Content Caching Optimization in the Internet of Vehicles., , и . ISCC, стр. 1-6. IEEE, (2021)Path planning of mobile sinks in charge of data gathering: A coalitional game theory approach., , , и . IPCCC, стр. 1-8. IEEE Computer Society, (2016)Modelling intelligent and reliable ferry routes in Wireless Sensor Networks using polling systems theory., , , и . SITA, стр. 1-6. IEEE, (2015)QDGRP : A hybrid QoS Distributed Genetic routing protocol for Wireless Sensor Networks., , , и . ICMCS, стр. 47-52. IEEE, (2012)A game theory-based approach for robots deploying wireless sensor nodes., , , и . IWCMC, стр. 557-562. IEEE, (2015)Coalition game for video content clustering in content delivery networks., , , , , и . CCNC, стр. 407-413. IEEE, (2017)IIoT-Based Prognostic Health Management Using a Markov Decision Process Approach., , и . UNet, том 12293 из Lecture Notes in Computer Science, стр. 146-157. Springer, (2019)Multi-Agent Deep Reinforcement Learning for content caching within the Internet of Vehicles., , , и . Ad Hoc Networks, (января 2024)Dynamic power control with energy constraint for Multimedia Wireless Sensor Networks., , , , и . ICC, стр. 518-522. IEEE, (2012)Strategic data gathering in wireless sensor networks., , , , и . IWCMC, стр. 547-552. IEEE, (2016)