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Improving behavior of computer game bots using fictitious play., , , и . Int. J. Autom. Comput., 9 (2): 122-134 (2012)Autonomy control software., и . Knowl. Eng. Rev., 14 (4): 377-382 (1999)Introduction to the special issue on agent autonomy in groups.. Connect. Sci., 14 (4): 245-247 (2002)Emergent command and control architecture for dynamic agent communities., и . J. Exp. Theor. Artif. Intell., 23 (4): 363-387 (2011)Qualities of Interest for Spontaneous Networked Organizations, и . \AASRI\ Procedia, 4 (0): 118 - 124 (2013)<ce:title>2013 \AASRI\ Conference on Intelligent Systems and Control</ce:title>.A Human Inspired Collision Avoidance Strategy for Moving Agents., и . FedCSIS, стр. 63-67. (2013)Learning in autonomous robots., и . Knowledge Eng. Review, 11 (4): 361-364 (1996)Evolution of Agent Architectures.. WRAC, том 2564 из Lecture Notes in Computer Science, стр. 469-470. Springer, (2002)Utility-Based Role Exchange., и . CEEMAS, том 2296 из Lecture Notes in Computer Science, стр. 332-340. Springer, (2001)Influencing Massive Multi-agent Systems via Viral Trait Spreading., и . SASO Workshops, стр. 287-292. IEEE Computer Society, (2010)