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Potential effects of a role-playing digital gaming learning system on the learning performance and motivation in a humanities course., и . Interact. Learn. Environ., 31 (8): 5078-5091 (ноября 2023)Gaze Tracking and Point Estimation Using Low-Cost Head-Mounted Devices., , , , и . Sensors, 20 (7): 1917 (2020)Developing embodied agent-based user interface by using interactive drama markup language., , и . ICUIMC, стр. 524-528. ACM, (2009)A Virtual Reality Learning System to Support Situational Interest in Historic Site Courses., , и . IIAI-AAI, стр. 960-961. IEEE, (2018)Interactive augmented reality system for supporting museum guided instruction., , и . ICS, том 274 из Frontiers in Artificial Intelligence and Applications, стр. 689-698. IOS Press, (2014)Development of a Head-Mounted Mixed Reality Museum Navigation System., , и . ICKII, стр. 111-114. IEEE, (2021)A Humanoid Robot as a Teaching Assistant for Primary Education., , и . ICGEC, стр. 21-24. IEEE Computer Society, (2011)Using Augmented Reality Technology for the Development of Historic Building Teaching Application: A Mackay Culture Course., , , и . ICALT, стр. 87-88. IEEE Computer Society, (2017)An Exploration on the Effect of Augmented Reality Learning System on Situational Interest in Historical Building Guide., , , и . IIAI-AAI, стр. 1067-1068. IEEE, (2019)Applying Augmented Reality Technology to Develop an Internet of Things Assembly Learning Guide System., и . IIAI-AAI, стр. 253-256. IEEE, (2023)