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Comparison of 3-D haptic peg-in-hole tasks in real and virtual environments., , , , , и . IROS, стр. 1751-1756. IEEE, (2001)Good vibrations: Asymmetric vibrations for directional haptic cues., , , и . WHC, стр. 285-289. IEEE Computer Society, (2009)Importance of Stereoscopy in Haptic Training of Novice Temporal Bone Surgery., , , и . MMVR, том 220 из Studies in Health Technology and Informatics, стр. 439-445. IOS Press, (2016)Design and Validation of 3D Printed Complex Bone Models with Internal Anatomic Fidelity for Surgical Training and Rehearsal., , , и . MMVR, том 196 из Studies in Health Technology and Informatics, стр. 439-445. IOS Press, (2014)A telemanipulation system for psychophysical investigation of haptic interaction., , и . ICRA, стр. 1253-1258. IEEE, (2003)Virtual Peg-in-Hole Performance Using a 6-DOF Magnetic Levitation Haptic Device: Comparison with Real Forces and with Visual Guidance Alone., , , , , , и . Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, стр. 263-270. IEEE Computer Society, (2002)Design and Operation of a Force-reflecting Magnetic Levitation Coarse-fine Teleoperation System., и . ICRA, стр. 4147-4152. IEEE, (2004)JND Analysis of Texture Roughness Perception using a Magnetic Levitation Haptic Device., , и . WHC, стр. 9-14. IEEE Computer Society, (2007)Temporal bone surgical simulation employing a multicore architecture., , и . CCECE, стр. 1-6. IEEE, (2013)The Geometric Model for Perceived Roughness Applies to Virtual Textures., , и . HAPTICS, стр. 3-10. IEEE Computer Society, (2008)