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About Experience and Emergence - A Framework for Decentralized Interactive Play Environments., , , , , , и . INTETAIN, том 124 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 104-113. Springer, (2013)The intelligent thermostat: a mixed-initiative user interface., , , и . CHI Extended Abstracts, стр. 59-60. ACM, (2000)User experience evaluation methods: current state and development needs, , , , , и . Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, стр. 521--530. New York, NY, USA, ACM, (2010)Experiences with structured interviewing of children during usability tests., , , и . BCS HCI (1), стр. 139-146. BCS, (2007)What's the problem?: studies on identifying usability problems in user tests.. Delft University of Technology, Netherlands, (2009)base-search.net (fttudelft:oai:tudelft.nl:uuid:1df938d4-6514-4c95-af6c-d169d7cc7309).Involving the Crowd in Future Museum Experience Design., , , , , и . CHI Extended Abstracts, стр. 3347-3354. ACM, (2016)The Usability Paradox., , и . I-USED, том 490 из CEUR Workshop Proceedings, CEUR-WS.org, (2009)Design for complex persuasive experiences: helping parents of hospitalized children take care of themselves., , , и . Conference on Designing Interactive Systems, стр. 335-344. ACM, (2014)Comparing the creativity of children's design solutions based on expert assessment., , , , , и . IDC, стр. 266-273. ACM, (2008)A Research Framework for Playful Persuasion Based on Psychological Needs and Bodily Interaction., , , и . HBU, том 7065 из Lecture Notes in Computer Science, стр. 116-123. Springer, (2011)