implements tcp splicing for the Linux kernel. The tcp splicing is a technique to splice two connections inside the kernel, so that data relaying between the two connections can be run at near router speeds.
a software framework that allows for advanced sequence and protocol stream analysis by utilizing bioinformatics algorithms. The sole purpose of this software is to identify protocol fields in unknown or poorly documented network protocol formats.
a discrete event simulator targeted at networking research. Ns provides substantial support for simulation of TCP, routing, and multicast protocols over wired and wireless (local and satellite) networks
file-synchronization tool for Unix and Windows. It allows two replicas of a collection of files and directories to be stored on different hosts (or different disks on the same host), modified separately, and then brought up to date.
aims to be a secure IM for multiple platforms. Keep in touch is an attempt to create a secure instant messenger - it supports its own XML based protocol aswell as ICQ and AIM
PktFilter is a software that can configure the IP filtering device driver found in Windows 2000/XP/Server 2003, with filtering rules following a syntax similar to IP Filter
a scalable distributed monitoring system for high-performance computing systems such as clusters and Grids. It is based on a hierarchical design targeted at federations of cluster
a 3D simulation environment designed for the simulation of decentralized systems and artificial life. While the concept is similar to existing packages such as Swarm and StarLogo, the implementation, which simulates both continuous time and continuous 3D
mp3 stream recorder (unix / win32 / winamp plugin) using the title+artist as filename (+ idv3 tag) and while ripping, it broadcasts the stream locally so you can listen to it simultaneously.
a suite for man in the middle attacks on LAN. It features sniffing of live connections, content filtering on the fly and many other interesting tricks.
a popular version control system designed to handle very large projects with speed and efficiency; it is used mainly for various open source projects, most notably the Linux kernel.
concept created by lone developer (Eskil Steenberg) bent on creating an entire massively multiplayer online world single-handedly, using procedural generation techniques that cause the game to build itself by starting with clever rules and exploring them