"Students can all sniff out an inauthentic place of learning," the professor argues. "They think, If it's a game, fine, I'll play it for the grade, but I'm not going to learn anything."
This is the November 2011 call for papers for a Special Issue of Research in Learning Technology, the Journal of the Association for Learning Technology (Volume 20, Number 4). From January 2012 Research in Learning Technology will be published by Co-Action Publishing as an Open Access journal.
1. Create social media tools that help teachers engage students and allow students to reach their potential.
2. Make sure every school in the world has access to them.