a C++ compiler for Microchip (PIC) and Scenix (SX) microcontrollers. It works under MS Windows 95/98/ME/NT/2000/XP and has a built-in user interface. The compiler is based on the C2C-plus compiler extended for C++ language support.
This post takes a look at the speed - latency and throughput - of various subsystems in a modern commodity PC, an Intel Core 2 Duo at 3.0GHz. I hope to give a feel for the relative speed of each component and a cheatsheet for back-of-the-envelope performance calculations. I’ve tried to show real-world throughputs (the sources are posted as a comment) rather than theoretical maximums. Time units are nanoseconds (ns, 10-9 seconds), milliseconds (ms, 10-3 seconds), and seconds (s). Throughput units are in megabytes and gigabytes per second. Let’s start with CPU and memory, the north of the northbridge:
J. Shen, J. Fang, H. Sips, und A. Varbanescu. Parallel Processing Workshops (ICPPW), 2012 41st International
Conference on, Seite 116--125. ieeexplore.ieee.org, (2012)