for creating Linux and Windows communications applications that contain Dialogic/Intel NetStructure products. Includes media and network classes, multithreaded event handling, state machine design pattern and distributed execution.
a scalable distributed monitoring system for high-performance computing systems such as clusters and Grids. It is based on a hierarchical design targeted at federations of cluster
programming interface and resource management system for scalable OpenGL applications. Can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and multi-GPU workstations.
a popular version control system designed to handle very large projects with speed and efficiency; it is used mainly for various open source projects, most notably the Linux kernel.