The peers@play project investigates how peer-to-peer technology can be used to create distributed interactive world models that are able to fulfill the highest requirements with respect to scalability, security and consistency. Such world models can, e.g.
Building a centralized database to process billions of open-ended queries per day is a mammoth undertaking. It appears that Google, who perhaps is the only company on the planet with enough imagination, incentive, and expertise to effectively build such a
Ripple is a monetary system based on trust that already exists between people in real-world social networks. By cutting out the institutional middlemen, Ripple is both more community-oriented and more efficient as a means of exchange.