This post is part of a series - go here for the index. Welcome back! The previous post gave us a lot of theoretical groundwork on triangles. This time, let's turn it into a working triangle rasterizer. Again, no profiling or optimization this time, but there will be code, and it should get us set…
K. Anjyo, H. Ochiai, и B. Barsky. Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging Morgan & Claypool Publishers, (2017)