24 de maio de 2008, 23:10 Ambientes virtuais como o Second Life ainda não têm população suficiente para usos de marketing, mas estão amadurecendo e servem a outros propósitos, como ensino e colaboração. Por Guilherme Tsubota
Reuniões virtuais são comuns no mundo dos negócios hoje em dia. Mas trabalhar em cima dos obstáculos existentes nessa operação demanda planejamento e execução cuidadosos. Veja aqui algumas orientações que constatamos serem pertinentes para a rea
Video Chat Rooms (2665) webcam chatrooms available now! See and hear many people at a time in one of the many multi-user audio/video rooms listed here and hosted independently by Camfrog users. Users with a fast connection can host their own multi-user
International Journal of Teaching and Learning in Higher Education 2006, Volume 18, Number 3, 215-221 http://www.isetl.org/ijtlhe/ ISSN 1812-9129 Joy Murray University of Sydney
International Journal of Teaching and Learning in Higher Education 2006, Volume 18, Number 3, 215-221 http://www.isetl.org/ijtlhe/ ISSN 1812-9129 Joy Murray University of Sydney
You're convinced that a two-day face-to-face meeting is essential for hammering out differences, making tough decisions and repairing relationships strained from the pressure of working toward impossible deadlines.
Synthravels is the first organization to offer a complete guide service to all the people who want to make a tour in virtual worlds without knowing these new realities, even if they have never put their feet in these strange, synthetic grounds.
International Journal of Teaching and Learning in Higher Education 2006, Volume 18, Number 3, 168-179 http://www.isetl.org/ijtlhe/ ISSN 1812-9129 Sandy Watson University of Tennessee at Chattanooga
International Journal of Teaching and Learning in Higher Education 2006, Volume 18, Number 3, 168-179 http://www.isetl.org/ijtlhe/ ISSN 1812-9129 Sandy Watson University of Tennessee at Chattanooga