a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input, etc..
a library of functions for 2D graphics supporting a superset of the PostScript imaging model, designed to be integrated with graphics, artwork, and illustration programs.
a free / freeware open source tool for 2-D game development. It is designed for the Windows 9x/DirectX platform, and targeted at people spanning a range of skill levels.
discuss how paintComponent can be overridden to customize the look of your components, and then we'll discuss a trick that uses paintChildren to paint custom content on top of the component and its children.
Hardware accelerated 2D full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres (DirectX)
With hundreds of published titles, 3D GameStudio authoring suite for 2D, 3D realtime applications. It combines the C-Script programming language with a high-end 3D engine, a 2D engine, a physics engine, a level, terrain and model editor, etc...
fully automatic 2D image stitcher. Capable of stitching full view panoramas without any user input whatsoever, AutoStitch is a breakthrough technology for panoramic photography, VR and visualisation applications.
a Multiplayer First Person Shooter(MFPS) Game based on the Portuguese colonial war in Africa ( Angola,Mocambique and Guiné ) in the years of 1960 until 25/04/1974
real-time strategy game similar to Warcraft II released under GPL. Graphics and Textures created from shots of real models made out of plasticine! developed as a project at Faculty of Mathematics and Physics at Charles University, Prague by 6 students
allows the visualization, the drawing and the edition of small graphs, all the parts of the framework have been built in order to be able to visualize graphs having more than 1.000.000 elements.
a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers. It also provides fixed and floating point mathematical functions, 3D functions, etc...
a 2D graphics library, support for multiple output devices. (output targets include the X Window System, Win32, image buffers, PostScript, PDF, and SVG file output. Experimental backends OpenGL (through glitz), Quartz, and XCB.
a 2D fighting game in the same style as Double Dragon and TMNT. Paintown is very extensible and comes with editors to help design new levels and animations.
a royalty-free, cross-platform standard that combines a set of native APIs into a comprehensive media stack specification for accelerating rich media and graphics applications. like DirectX™ for mobile phones!
a 2D game development library for the Ruby and C++ programming languages, available for Mac OS X, Windows and Linux. (MSVC++ 2005 needed for the Windows C++ version).
2D graphics library with support for multiple output devices. Currently supported output targets include the X Window System, Win32, image buffers, PostScript, PDF, and SVG file output. Experimental backends include OpenGL (through glitz), Quartz, and XCB
a python extension module that provides rapid prototyping of 2D visualizations. By heavily relying on the python scripting language, SUMMON allows the user to rapidly prototype a custom visualization for their data, without the overhead of designing a gr
Making lens flare textures; Making cellular textures; Good normals for metaballs; Packing lightmaps into larger textures; Fun with the PQ-torus; Point in triangle test; Tunnels; Blur; Circular harmonics and more
Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
a portable command-line driven interactive data and function plotting utility for UNIX, IBM OS/2, MS Windows, DOS, Macintosh, VMS, Atari and many other platforms.
Cairo is a powerful 2d graphics library. This document introduces you to how cairo works and many of the functions you will use to create the graphic experience you desire.
physics engine written primarily for games. As the name suggests, Box2D is a purely 2D engine. However, Box2D has grown beyond it's humble box simulating roots, and can now handle convex polygons and other shapes coming soon.
takes a two-dimensional image and creates a three-dimensional "fly around" model, giving the viewers access to the scene's depth and a range of points of view.
a complete development utility for graphics of tile-based games. The application contains a bitmap editor for creating tiles and sprites and a map editor for designing level maps.
a free application framework designed for "creative coding". OpenFrameworks is written in C++ and runs on Windows, Mac OS X, and Linux. It is developed and maintained by Zachary Lieberman and Theo Watson.