an arcade action puzzle game where the objective is to get rid of all incoming balls by rearranging their order. Currently it includes 12 different levels and two modes of gameplay. The engine allows for easy custom level creation with unlimited number of paths, different speeds, ball-sizes, and rules.
feature-rich and very fast scenegraph-engine. Its purpose is to deliver a toolkit for the creation of interactive 3D environments using the graphic-hardware of common desktop computers.
a system for interactively generating realistic 3D models of objects from video—models that might be inserted into a video game, a simulation environment, or another video sequence.
remake of the famous DOS-game "stunts". This DOS-game, which was released in the early 1990's, can be downloaded on several abandonware sites, e.g. the XTC site . It is a 3D racing game.
allows the visualization, the drawing and the edition of small graphs, all the parts of the framework have been built in order to be able to visualize graphs having more than 1.000.000 elements.
A complete game framework, editor and toolset for the creation of PC multiplayer action games. It is the result of several years of development effort at spanish developer Tragnarion Studios, and is based in nebula2, the open-source 3D engine from Radon Labs.
Carnegie Mellon Professor Randy Pausch, who is dying from pancreatic cancer, gave his last lecture at the university Sept. 18, 2007, before a packed McConomy Auditorium."Really Achieving Your Childhood Dreams,"
a 3D simulation environment designed for the simulation of decentralized systems and artificial life. While the concept is similar to existing packages such as Swarm and StarLogo, the implementation, which simulates both continuous time and continuous 3D