KeePass is a free/open-source password manager or safe which helps you to manage your passwords in a secure way. You can put all your passwords in one database, which is locked with one master key or a key-disk.
This article describes FooButton, a lightweight owner-drawn button class that's served me well for several years. Although there are plenty of other excellent button classes at CodeProject, I thought I'd add this trusty friend to the pile in the hope tha
devoted to game / 3D graphics programming with DirectX / OpenGL using C++. Contains downloadable source code for several small and very specific sample programs that I think will be very helpful to anyone trying to learn both 2D and 3D game programming.
previously at http://anubis.dkuug.dk/jtc1/sc22/wg21/ , ISO/IEC JTC1/SC22/WG21 is the international standardization working group for the programming language C++.
the Open Watcom is a joint effort between SciTech Software, Sybase®, and a select team of developers, which will bring the Sybase Watcom C/C++ and Fortran compiler products to the Open Source community.
includes the command line versions of the optimizing C++ compiler, linker, and static libraries (including the Standard C++ Library) that ships with the commercial Visual Studio .NET Professional 2003.
is currently available for download free of charge from Microsoft's site. It allows you to create programs for the .NET framework, and possibly also native Win32 programs
Compatible with the tools developers use, Intel compilers plug into popular development environments and feature source and binary compatibility with widely-used compilers.
comprises the GNU C compiler targeted at the ARM processor of ARM-based HP calculators (like the HP49g+), HP specific libraries, a tool (ELF2HP) that converts the gcc produced binary to the appropriate format for the HP calculator, and an emulator
an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction.
a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input, etc..
a tool that automates many onerous C++ programming tasks. It can save you a lot of time and make coding more enjoyable. Given a sequence of declarations Lzz will generate your header and source files. (Cool Idea, could be improved)
they automatically delete the object pointed to at the appropriate time. Smart pointers are particularly useful in the face of exceptions as they ensure proper destruction of dynamically allocated objects. They can also be used to keep track of dynamicall
a piece of software that captures video, processes it, and scales it for presentation on a projector or computer monitor. DScaler implements highly sophisticated algorithms that work in real-time to provide PC owners with image quality matched only by ver
a BitTorrent library written in C++ for *nix. It is designed to avoid redundant copying and storing of data that other clients and libraries suffer from. Licensed under the GPL.
site is contains over 70 useful code fragments and tips for Win32 programmers, and also links to related Win32 sites which fellow Windows NT programmers might find interesting
a component system that will provide extensibility and re-usability both inside and between applications, while being portable across platforms (and languages) and having the lowest possible overhead (both in machine resources and programming effort).
an easy to use framework which enables you to log and simulate interfaces. An interface can be anything from a simple C function up to a complex C++ package. {pretend} is project independent and can be used immediately without modifications.
a compiler cache. It acts as a caching pre-processor to C/C++ compilers. Caching previous compilations and detecting when the same compilation is being done again. (needs GCC or similar)