Author Daniel Sanchez-Crespo outlines a core programming curriculum every game designer should be well versed in. Code samples use C++, and the OpenGL and DirectX APIs.
cataloged freely available software for language tools, which includes the following: compilers, compiler generators, interpreters, translators, important libraries, assemblers, etc. -- things whose user interface is a language. Natural language processing tools may also be included.
Common Development and Distribution License (CDDL) Version 1.0. Millions of development hours worth of code and over 1,600 patents are being contributed to the open source community.