A. Botea, B. Bouzy, M. Buro, C. Bauckhage, и D. Nau. Artificial and Computational Intelligence in Games, том 6 из Dagstuhl Follow-Ups, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2013)
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%0 Book Section
%1 conf/dagstuhl/BoteaBBBN13
%A Botea, Adi
%A Bouzy, Bruno
%A Buro, Michael
%A Bauckhage, Christian
%A Nau, Dana S.
%B Artificial and Computational Intelligence in Games
%D 2013
%E Lucas, Simon M.
%E Mateas, Michael
%E Preuss, Mike
%E Spronck, Pieter
%E Togelius, Julian
%I Schloss Dagstuhl - Leibniz-Zentrum für Informatik
%K
%P 21-31
%T Pathfinding in Games.
%U http://dblp.uni-trier.de/db/conf/dagstuhl/dfu6.html#BoteaBBBN13
%V 6
%@ 978-3-939897-62-0
@incollection{conf/dagstuhl/BoteaBBBN13,
added-at = {2023-12-12T18:48:21.000+0100},
author = {Botea, Adi and Bouzy, Bruno and Buro, Michael and Bauckhage, Christian and Nau, Dana S.},
biburl = {https://www.bibsonomy.org/bibtex/2fe3633d1e798286f73a34a77a3b359a6/admin},
booktitle = {Artificial and Computational Intelligence in Games},
crossref = {conf/dagstuhl/2013dfu6},
editor = {Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian},
ee = {https://doi.org/10.4230/DFU.Vol6.12191.21},
interhash = {178306a14cb4ed09ce5ec7a7ba773a23},
intrahash = {fe3633d1e798286f73a34a77a3b359a6},
isbn = {978-3-939897-62-0},
keywords = {},
pages = {21-31},
publisher = {Schloss Dagstuhl - Leibniz-Zentrum für Informatik},
series = {Dagstuhl Follow-Ups},
timestamp = {2023-12-12T18:48:21.000+0100},
title = {Pathfinding in Games.},
url = {http://dblp.uni-trier.de/db/conf/dagstuhl/dfu6.html#BoteaBBBN13},
volume = 6,
year = 2013
}