Abstract
Autonomous Robots use various Path Planning
algorithms to navigate, to the target point. In the real world
situation robot may not have a complete picture of the obstacles
in its environment. The classical path planning algorithms
such as A*, D* are cost based where the shortest path to the
target is calculated based on the distance to be travelled. In
order to provide real time shortest path solutions, cost
computation has to be redone whenever new obstacles are
identified. D* is a potential search algorithm, capable of
planning shortest path in unknown, partially known and
changing environments. This paper brings out the simulation
of D* algorithm in C++ and the results for different test cases.
It also elucidates the implementation of the algorithm with
NXT LEGO Mindstorms kit using RobotC language and
evaluation in real time scenario.
Users
Please
log in to take part in the discussion (add own reviews or comments).