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%0 Journal Article
%1 journals/tciaig/EmighKBPP16
%A Emigh, Matthew
%A Kriminger, Evan G.
%A Brockmeier, Austin J.
%A Principe, Jose C.
%A Pardalos, Panos M.
%D 2016
%J IEEE Trans. Comput. Intellig. and AI in Games
%K dblp
%N 1
%P 56-66
%T Reinforcement Learning in Video Games Using Nearest Neighbor Interpolation and Metric Learning.
%U http://dblp.uni-trier.de/db/journals/tciaig/tciaig8.html#EmighKBPP16
%V 8
@article{journals/tciaig/EmighKBPP16,
added-at = {2016-03-23T00:00:00.000+0100},
author = {Emigh, Matthew and Kriminger, Evan G. and Brockmeier, Austin J. and Principe, Jose C. and Pardalos, Panos M.},
biburl = {https://www.bibsonomy.org/bibtex/29a15a1a89b19dc91619bf550b7fe49d5/dblp},
ee = {http://dx.doi.org/10.1109/TCIAIG.2014.2369345},
interhash = {341abe624663551a14856418c724f7b9},
intrahash = {9a15a1a89b19dc91619bf550b7fe49d5},
journal = {IEEE Trans. Comput. Intellig. and AI in Games},
keywords = {dblp},
number = 1,
pages = {56-66},
timestamp = {2016-03-24T11:38:12.000+0100},
title = {Reinforcement Learning in Video Games Using Nearest Neighbor Interpolation and Metric Learning.},
url = {http://dblp.uni-trier.de/db/journals/tciaig/tciaig8.html#EmighKBPP16},
volume = 8,
year = 2016
}