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%0 Conference Paper
%1 conf/lifetech/WangQNYKMY20
%A Wang, Yueheng
%A Qian, Kun
%A Nelson, Jacob
%A Yagi, Hiromichi
%A Kishi, Akifumi
%A Morita, Kenji
%A Yamamoto, Yoshiharu
%B LifeTech
%D 2020
%I IEEE
%K dblp
%P 366-367
%T Can Affective Computing Better the Mental Status of the Electronic Games Player? A Perspective.
%U http://dblp.uni-trier.de/db/conf/lifetech/lifetech2020.html#WangQNYKMY20
%@ 978-1-7281-7063-3
@inproceedings{conf/lifetech/WangQNYKMY20,
added-at = {2023-08-11T00:00:00.000+0200},
author = {Wang, Yueheng and Qian, Kun and Nelson, Jacob and Yagi, Hiromichi and Kishi, Akifumi and Morita, Kenji and Yamamoto, Yoshiharu},
biburl = {https://www.bibsonomy.org/bibtex/263d7390d4b9cbe58acd2132792f54e14/dblp},
booktitle = {LifeTech},
crossref = {conf/lifetech/2020},
ee = {https://doi.org/10.1109/LifeTech48969.2020.1570620404},
interhash = {3ac20edb373ef8e1d194afe2c3d85597},
intrahash = {63d7390d4b9cbe58acd2132792f54e14},
isbn = {978-1-7281-7063-3},
keywords = {dblp},
pages = {366-367},
publisher = {IEEE},
timestamp = {2024-04-10T18:13:01.000+0200},
title = {Can Affective Computing Better the Mental Status of the Electronic Games Player? A Perspective.},
url = {http://dblp.uni-trier.de/db/conf/lifetech/lifetech2020.html#WangQNYKMY20},
year = 2020
}