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Chapter 3 - Interface Metaphors and User Interface Design

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Handbook of Human-Computer Interaction, North-Holland, Amsterdam, (1988)
DOI: https://doi.org/10.1016/B978-0-444-70536-5.50008-7

Abstract

Publisher Summary This chapter discusses interface metaphors and the user interface design. The integration of operational, structural, and pragmatic approaches to metaphors can provide guidance and a starting point for the design of a user interface that integrates a central metaphor, with a carefully analyzed similarity basis and a set of planned mismatches, with myriad other interface elements that support and exploit the matches and mismatches inhering in the metaphor. Metaphoric comparisons and interface presentations do more than render static denotative correspondences. They have motivational and affective consequences for users. They interact with and frame users' problem-solving efforts in learning about the target domain. Metaphors have been employed to increase the initial familiarity of the target domain, but they have an inevitable further role to play. The ultimate problem that the user should solve is to develop an understanding of the target domain itself—a mental model. Interface metaphors should also be viewed as tools proffered to users for articulating mental models.

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