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%0 Journal Article
%1 journals/tciaig/BaughmanCDBB14
%A Baughman, Aaron K.
%A Chuang, Wesley
%A Dixon, Kevin R.
%A Benz, Zachary
%A Basilico, Justin
%D 2014
%J IEEE Trans. Comput. Intellig. and AI in Games
%K dblp
%N 1
%P 55-66
%T DeepQA Jeopardy! Gamification: A Machine-Learning Perspective.
%U http://dblp.uni-trier.de/db/journals/tciaig/tciaig6.html#BaughmanCDBB14
%V 6
@article{journals/tciaig/BaughmanCDBB14,
added-at = {2019-02-05T00:00:00.000+0100},
author = {Baughman, Aaron K. and Chuang, Wesley and Dixon, Kevin R. and Benz, Zachary and Basilico, Justin},
biburl = {https://www.bibsonomy.org/bibtex/2aed5dbfdff375c299b9a125ac0213cf3/dblp},
ee = {http://doi.ieeecomputersociety.org/10.1109/TCIAIG.2013.2285651},
interhash = {8f1c8282f9155da2a69746912018ec35},
intrahash = {aed5dbfdff375c299b9a125ac0213cf3},
journal = {IEEE Trans. Comput. Intellig. and AI in Games},
keywords = {dblp},
number = 1,
pages = {55-66},
timestamp = {2019-02-06T11:36:34.000+0100},
title = {DeepQA Jeopardy! Gamification: A Machine-Learning Perspective.},
url = {http://dblp.uni-trier.de/db/journals/tciaig/tciaig6.html#BaughmanCDBB14},
volume = 6,
year = 2014
}