Abstract
This paper presents an approach for constructing
improved visual representations of high dimensional
objective spaces using virtual reality. These spaces
arise from the solution of multi-objective optimisation
problems with more than 3 objective functions which
lead to high dimensional Pareto fronts. The 3-D
representations of m-dimensional Pareto fronts, or
their approximations, are constructed via similarity
structure mappings between the original objective
spaces and the 3-D space. Alpha shapes are introduced
for the representation and compared with previous
approaches based on convex hulls. In addition, the
mappings minimising a measure of the amount of
dissimilarity loss are obtained via genetic
programming. This approach is preliminarily
investigated using both theoretically derived high
dimensional Pareto fronts for a test problem (DTLZ2)
and practically obtained objective spaces for the 4
dimensional knapsack problem via multi-objective
evolutionary algorithms like HLGA, NSGA, and VEGA. The
improved representation captures more accurately the
real nature of the m-dimensional objective spaces and
the quality of the mappings obtained with genetic
programming is equivalent to those computed with
classical optimization algorithms.
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