Inproceedings,

Automatic Integration of Foliage Into 3D City Models

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International Conference on Computer Graphics Theory and Applications (GRAPP2007) (Shortpaper), page 299--304. Barcelona, INSTICC Press, (2007)

Abstract

In this paper we introduce visualization techniques for massive multimodal texture datasets. These techniques work on registered texture datasets and have been developed with the goal to improve rendering of these datasets when used in virtual landscape or city environments. We briefly discuss how to render these multimodal datasets at interactive frame rates, and we present an interactive treetop extraction technique, which allows to segment treetops and visualize them as 3D objects to increase realism.

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