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%0 Conference Paper
%1 conf/gamesem/WinnPP11
%A Winn, Brian M.
%A Peng, Wei
%A Pfeiffer, Karin A.
%B IGIC
%D 2011
%I IEEE Computer Society
%K dblp
%P 107-108
%T Player guiding in an active video game.
%U http://dblp.uni-trier.de/db/conf/gamesem/igic2011.html#WinnPP11
%@ 978-1-4577-0258-7
@inproceedings{conf/gamesem/WinnPP11,
added-at = {2023-03-24T00:00:00.000+0100},
author = {Winn, Brian M. and Peng, Wei and Pfeiffer, Karin A.},
biburl = {https://www.bibsonomy.org/bibtex/23765e0a0cee2ced9e616e2678ca41525/dblp},
booktitle = {IGIC},
crossref = {conf/gamesem/2011},
ee = {https://www.wikidata.org/entity/Q61864463},
interhash = {bf27aa5298ccfcd76b5f268c5d0e70b5},
intrahash = {3765e0a0cee2ced9e616e2678ca41525},
isbn = {978-1-4577-0258-7},
keywords = {dblp},
pages = {107-108},
publisher = {IEEE Computer Society},
timestamp = {2024-04-10T19:51:22.000+0200},
title = {Player guiding in an active video game.},
url = {http://dblp.uni-trier.de/db/conf/gamesem/igic2011.html#WinnPP11},
year = 2011
}