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%0 Conference Paper
%1 conf/digra/Meurs11
%A van Meurs, Richard
%B DiGRA Conference
%D 2011
%E Copier, Marinka
%E Waern, Annika
%E Kennedy, Helen W.
%I Digital Games Research Association
%K dblp
%T And Then You Wait: The Issue of Dead Time in Social Network Games.
%U http://dblp.uni-trier.de/db/conf/digra/digra2011.html#Meurs11
@inproceedings{conf/digra/Meurs11,
added-at = {2021-02-10T00:00:00.000+0100},
author = {van Meurs, Richard},
biburl = {https://www.bibsonomy.org/bibtex/2fac4fae254c5544bcf68819f7b140221/dblp},
booktitle = {DiGRA Conference},
crossref = {conf/digra/2011},
editor = {Copier, Marinka and Waern, Annika and Kennedy, Helen W.},
ee = {http://www.digra.org/digital-library/publications/and-then-you-wait-the-issue-of-dead-time-in-social-network-games/},
interhash = {1d1df950ddeca8584d620b967f51ebb1},
intrahash = {fac4fae254c5544bcf68819f7b140221},
keywords = {dblp},
publisher = {Digital Games Research Association},
timestamp = {2024-04-09T15:56:56.000+0200},
title = {And Then You Wait: The Issue of Dead Time in Social Network Games.},
url = {http://dblp.uni-trier.de/db/conf/digra/digra2011.html#Meurs11},
year = 2011
}