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%0 Journal Article
%1 journals/cgj/SmithS13
%A Smith, Martin Williamson
%A Sutherland, John Norman
%D 2013
%J The Computer Games Journal
%K dblp
%N 2
%P 80-102
%T On keeping graduates maximally skilled - and visibly so - in order to enter the computer games industry as software developers.
%U http://dblp.uni-trier.de/db/journals/cgj/cgj2.html#SmithS13
%V 2
@article{journals/cgj/SmithS13,
added-at = {2019-11-21T00:00:00.000+0100},
author = {Smith, Martin Williamson and Sutherland, John Norman},
biburl = {https://www.bibsonomy.org/bibtex/21f7d6c19e033fd09675b289314f78c0c/dblp},
ee = {https://doi.org/10.1007/BF03392343},
interhash = {e9e97088750b6e577140161dda19b2ad},
intrahash = {1f7d6c19e033fd09675b289314f78c0c},
journal = {The Computer Games Journal},
keywords = {dblp},
number = 2,
pages = {80-102},
timestamp = {2019-11-22T11:40:21.000+0100},
title = {On keeping graduates maximally skilled - and visibly so - in order to enter the computer games industry as software developers.},
url = {http://dblp.uni-trier.de/db/journals/cgj/cgj2.html#SmithS13},
volume = 2,
year = 2013
}