The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how model-based design can facilitate the development process by designing environments through the use of high-level diagrams. In this scope, we present ‘NiMMiT′, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensive example.
%0 Journal Article
%1 DBVRC07
%A Boeck, Joan De
%A Vanacken, Davy
%A Raymaekers, Chris
%A Coninx, Karin
%D 2007
%E Herder, Jens
%J Journal of Virtual Reality and Broadcasting
%K 4(2007)2 4.2007 DiPP Digital_Peer_Publishing_Initiative GRAPP2006 Interaction_Metaphors Interaction_Techniques Interactive_Virtual_Environment JVRB Journal_of_Virtual_Reality_and_Broadcasting Model-Based_Design Multimodal_Interaction Multimodal_System Open_Access Peer_Reviewed Virtual_Environments [DBVRC07]
%N 2
%T High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT
%U urn:nbn:de:0009-6-11615
%V 4
%X The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how model-based design can facilitate the development process by designing environments through the use of high-level diagrams. In this scope, we present ‘NiMMiT′, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensive example.
@article{DBVRC07,
abstract = {The past few years, multimodal interaction has been gaining importance in virtual environments. Although multimodality renders interacting with an environment more natural and intuitive, the development cycle of such an application is often long and expensive. In our overall field of research, we investigate how model-based design can facilitate the development process by designing environments through the use of high-level diagrams. In this scope, we present ‘NiMMiT′, a graphical notation for expressing and evaluating multimodal user interaction; we elaborate on the NiMMiT primitives and demonstrate its use by means of a comprehensive example.},
added-at = {2007-10-25T12:08:05.000+0200},
author = {Boeck, Joan De and Vanacken, Davy and Raymaekers, Chris and Coninx, Karin},
biburl = {https://www.bibsonomy.org/bibtex/21ac539554c92ac5fdf5b65cf6f647b0d/jvrb_regulski},
editor = {Herder, Jens},
interhash = {e90160002d8d43e2dbb0b21d7708b5f4},
intrahash = {1ac539554c92ac5fdf5b65cf6f647b0d},
journal = {Journal of Virtual Reality and Broadcasting},
keywords = {4(2007)2 4.2007 DiPP Digital_Peer_Publishing_Initiative GRAPP2006 Interaction_Metaphors Interaction_Techniques Interactive_Virtual_Environment JVRB Journal_of_Virtual_Reality_and_Broadcasting Model-Based_Design Multimodal_Interaction Multimodal_System Open_Access Peer_Reviewed Virtual_Environments [DBVRC07]},
month = sep,
note = {ISSN 1860-2037},
number = 2,
timestamp = {2007-10-25T12:08:05.000+0200},
title = {High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT},
url = {urn:nbn:de:0009-6-11615},
volume = 4,
year = 2007
}