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%0 Conference Paper
%1 conf/lak/HicksERAEB16
%A Hicks, Drew
%A Eagle, Michael
%A Rowe, Elizabeth
%A Asbell-Clarke, Jodi
%A Edwards, Teon
%A Barnes, Tiffany
%B LAK
%D 2016
%E Gasevic, Dragan
%E Lynch, Grace
%E Dawson, Shane
%E Drachsler, Hendrik
%E Rosé, Carolyn Penstein
%I ACM
%K dblp
%P 440-448
%T Using game analytics to evaluate puzzle design and level progression in a serious game.
%U http://dblp.uni-trier.de/db/conf/lak/lak2016.html#HicksERAEB16
%@ 978-1-4503-4190-5
@inproceedings{conf/lak/HicksERAEB16,
added-at = {2019-10-19T00:00:00.000+0200},
author = {Hicks, Drew and Eagle, Michael and Rowe, Elizabeth and Asbell-Clarke, Jodi and Edwards, Teon and Barnes, Tiffany},
biburl = {https://www.bibsonomy.org/bibtex/26202e302f1d77c5463514f2cf458cea8/dblp},
booktitle = {LAK},
crossref = {conf/lak/2016},
editor = {Gasevic, Dragan and Lynch, Grace and Dawson, Shane and Drachsler, Hendrik and Rosé, Carolyn Penstein},
ee = {https://www.wikidata.org/entity/Q57433955},
interhash = {22a506794276a8d88e8a77a9b1f8c661},
intrahash = {6202e302f1d77c5463514f2cf458cea8},
isbn = {978-1-4503-4190-5},
keywords = {dblp},
pages = {440-448},
publisher = {ACM},
timestamp = {2019-10-22T15:25:47.000+0200},
title = {Using game analytics to evaluate puzzle design and level progression in a serious game.},
url = {http://dblp.uni-trier.de/db/conf/lak/lak2016.html#HicksERAEB16},
year = 2016
}