This article introduces the problem of modeling multimodal interaction, in the form of markup languages. After an analysis of the current state of the art in multimodal interaction description languages, nine guidelines for languages dedicated at multimodal interaction description are introduced, as well as four different roles that such language should target: communication, configuration, teaching and modeling. The article further presents the SMUIML language, our proposed solution to improve the time synchronicity aspect while still fulfilling other guidelines. SMUIML is finally mapped to these guidelines as a way to evaluate their spectrum and to sketch future works.
%0 Journal Article
%1 DumasLalanneIngold10jmui
%A Dumas, Bruno
%A Lalanne, Denis
%A Ingold, Rolf
%D 2010
%J Journal on Multimodal User Interfaces
%K 01801 springer paper ai multimodal user interface interaction design format zzz.mmi
%N 3
%P 237--247
%R 10.1007/s12193-010-0043-3
%T Description Languages for Multimodal Interaction: A Set of Guidelines and its Illustration with SMUIML
%V 3
%X This article introduces the problem of modeling multimodal interaction, in the form of markup languages. After an analysis of the current state of the art in multimodal interaction description languages, nine guidelines for languages dedicated at multimodal interaction description are introduced, as well as four different roles that such language should target: communication, configuration, teaching and modeling. The article further presents the SMUIML language, our proposed solution to improve the time synchronicity aspect while still fulfilling other guidelines. SMUIML is finally mapped to these guidelines as a way to evaluate their spectrum and to sketch future works.
@article{DumasLalanneIngold10jmui,
abstract = {This article introduces the problem of modeling multimodal interaction, in the form of markup languages. After an analysis of the current state of the art in multimodal interaction description languages, nine guidelines for languages dedicated at multimodal interaction description are introduced, as well as four different roles that such language should target: communication, configuration, teaching and modeling. The article further presents the {SMUIML} language, our proposed solution to improve the time synchronicity aspect while still fulfilling other guidelines. {SMUIML} is finally mapped to these guidelines as a way to evaluate their spectrum and to sketch future works.},
added-at = {2018-02-15T15:04:19.000+0100},
author = {Dumas, Bruno and Lalanne, Denis and Ingold, Rolf},
biburl = {https://www.bibsonomy.org/bibtex/2391348296b58b1ae5dae89207b8f9e16/flint63},
doi = {10.1007/s12193-010-0043-3},
file = {SpringerLink:2010/DumasLalanneIngold10jmui.pdf:PDF},
groups = {public},
interhash = {d3f982dc371cc4bf070e186bba3e4e92},
intrahash = {391348296b58b1ae5dae89207b8f9e16},
issn = {1783-7677},
journal = {Journal on Multimodal User Interfaces},
keywords = {01801 springer paper ai multimodal user interface interaction design format zzz.mmi},
month = {#apr#},
number = 3,
pages = {237--247},
timestamp = {2018-04-16T11:32:05.000+0200},
title = {Description Languages for Multimodal Interaction: A Set of Guidelines and its Illustration with {SMUIML}},
username = {flint63},
volume = 3,
year = 2010
}