Several studies exist that have reached the conclusion that there are significant correlations between learning style and learning outcome. Therefore, it becomes apparent that since a successful instructor is one who achieves the best ?learning outcome? from most of his/her students, then he/she should be able to cater for his/her students? different learning styles. When the instructor?s role is played by an educational hypermedia system, then its capabilities should be such so as to deal with different learning styles ? something that can be regarded as primarily a design issue. This paper introduces the idea of using design patterns to provide solutions to the problem of how to best support learning styles via educational hypermedia applications.
%0 Generic
%1 Garzotto04
%A Garzotto, Franca
%A Retalis, Symeon
%A Tzanavari, Aimilia
%A Cantoni, Ignazio
%B Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004
%C Lugano, Switzerland
%D 2004
%K design e-len edmedia04 elearning learning mathgamespatterns patterns pedagogicalpatterns
%T From Pedagogical Paradigms to Hypermedia Design Patterns: Where to start?
%U http://www2.tisip.no/E-LEN/papers/EDMEDIA04/garzoto_aimilia_retal_ignazio_paper.pdf
%X Several studies exist that have reached the conclusion that there are significant correlations between learning style and learning outcome. Therefore, it becomes apparent that since a successful instructor is one who achieves the best ?learning outcome? from most of his/her students, then he/she should be able to cater for his/her students? different learning styles. When the instructor?s role is played by an educational hypermedia system, then its capabilities should be such so as to deal with different learning styles ? something that can be regarded as primarily a design issue. This paper introduces the idea of using design patterns to provide solutions to the problem of how to best support learning styles via educational hypermedia applications.
@misc{Garzotto04,
abstract = {Several studies exist that have reached the conclusion that there are significant correlations between learning style and learning outcome. Therefore, it becomes apparent that since a successful instructor is one who achieves the best ?learning outcome? from most of his/her students, then he/she should be able to cater for his/her students? different learning styles. When the instructor?s role is played by an educational hypermedia system, then its capabilities should be such so as to deal with different learning styles ? something that can be regarded as primarily a design issue. This paper introduces the idea of using design patterns to provide solutions to the problem of how to best support learning styles via educational hypermedia applications.},
added-at = {2006-06-05T02:47:21.000+0200},
address = {Lugano, Switzerland},
author = {Garzotto, Franca and Retalis, Symeon and Tzanavari, Aimilia and Cantoni, Ignazio},
biburl = {https://www.bibsonomy.org/bibtex/24a2d61f127ee8e084f9630731089e461/yish},
booktitle = {Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004},
citeulike-article-id = {410741},
interhash = {6f92790d9a1918a564a5596539d2bab4},
intrahash = {4a2d61f127ee8e084f9630731089e461},
keywords = {design e-len edmedia04 elearning learning mathgamespatterns patterns pedagogicalpatterns},
priority = {2},
timestamp = {2008-07-14T15:48:21.000+0200},
title = {From Pedagogical Paradigms to Hypermedia Design Patterns: Where to start?},
url = {http://www2.tisip.no/E-LEN/papers/EDMEDIA04/garzoto_aimilia_retal_ignazio_paper.pdf},
year = 2004
}