An ideal software system in computer graphics should be a combination of
innovative ideas, solid software engineering and rapid development. However, in
reality these requirements are seldom met simultaneously. In this paper, we
present early results on an open-source library named Taichi
(http://taichi.graphics), which alleviates this practical issue by providing an
accessible, portable, extensible, and high-performance infrastructure that is
reusable and tailored for computer graphics. As a case study, we share our
experience in building a novel physical simulation system using Taichi.
Description
[1804.09293] Taichi: An Open-Source Computer Graphics Library
%0 Generic
%1 hu2018taichi
%A Hu, Yuanming
%D 2018
%K 2018 arxiv c++ cpp graphics library paper
%T Taichi: An Open-Source Computer Graphics Library
%U http://arxiv.org/abs/1804.09293
%X An ideal software system in computer graphics should be a combination of
innovative ideas, solid software engineering and rapid development. However, in
reality these requirements are seldom met simultaneously. In this paper, we
present early results on an open-source library named Taichi
(http://taichi.graphics), which alleviates this practical issue by providing an
accessible, portable, extensible, and high-performance infrastructure that is
reusable and tailored for computer graphics. As a case study, we share our
experience in building a novel physical simulation system using Taichi.
@misc{hu2018taichi,
abstract = {An ideal software system in computer graphics should be a combination of
innovative ideas, solid software engineering and rapid development. However, in
reality these requirements are seldom met simultaneously. In this paper, we
present early results on an open-source library named Taichi
(http://taichi.graphics), which alleviates this practical issue by providing an
accessible, portable, extensible, and high-performance infrastructure that is
reusable and tailored for computer graphics. As a case study, we share our
experience in building a novel physical simulation system using Taichi.},
added-at = {2018-07-25T07:09:06.000+0200},
author = {Hu, Yuanming},
biburl = {https://www.bibsonomy.org/bibtex/24d7ee79a26e4c8a46e73d6b186f1f8ea/analyst},
description = {[1804.09293] Taichi: An Open-Source Computer Graphics Library},
interhash = {11bb732a977df4b4b4afcdaedb473686},
intrahash = {4d7ee79a26e4c8a46e73d6b186f1f8ea},
keywords = {2018 arxiv c++ cpp graphics library paper},
note = {cite arxiv:1804.09293},
timestamp = {2018-07-25T07:09:06.000+0200},
title = {Taichi: An Open-Source Computer Graphics Library},
url = {http://arxiv.org/abs/1804.09293},
year = 2018
}