This paper explores the features of panda 3d game engine and the AI algorithm used in creating games. Here we propose the A* algorithm which is used in game development and explain its merits and demerits with other path finding algorithms. We describe the importance of AI in games and even understand how to A* algorithm works and also how to implement A* algorithm in python
%0 Journal Article
%1 Rao_2015
%A Rao, Vipul
%A Jain, Nilakshi
%A Rana, Prashant
%A Mahagaonkar, Prathamesh
%A Hanchate, Vishal
%D 2015
%I Auricle Technologies, Pvt., Ltd.
%J International Journal on Recent and Innovation Trends in Computing and Communication
%K algorithms artificial computationalintelligence games intelligence path planning
%N 2
%P 534--536
%R 10.17762/ijritcc2321-8169.150223
%T Game Development using Panda 3D Game Engine
%U http://dx.doi.org/10.17762/ijritcc2321-8169.150223
%V 3
%X This paper explores the features of panda 3d game engine and the AI algorithm used in creating games. Here we propose the A* algorithm which is used in game development and explain its merits and demerits with other path finding algorithms. We describe the importance of AI in games and even understand how to A* algorithm works and also how to implement A* algorithm in python
@article{Rao_2015,
abstract = {This paper explores the features of panda 3d game engine and the AI algorithm used in creating games. Here we propose the A* algorithm which is used in game development and explain its merits and demerits with other path finding algorithms. We describe the importance of AI in games and even understand how to A* algorithm works and also how to implement A* algorithm in python},
added-at = {2015-08-04T07:06:00.000+0200},
author = {Rao, Vipul and Jain, Nilakshi and Rana, Prashant and Mahagaonkar, Prathamesh and Hanchate, Vishal},
biburl = {https://www.bibsonomy.org/bibtex/26ff5a398a36f5fc559d93cc94b28dcdf/ijritcc},
doi = {10.17762/ijritcc2321-8169.150223},
interhash = {7998aa8f4108e4eb4169f8d9b151495b},
intrahash = {6ff5a398a36f5fc559d93cc94b28dcdf},
journal = {International Journal on Recent and Innovation Trends in Computing and Communication},
keywords = {algorithms artificial computationalintelligence games intelligence path planning},
month = {february},
number = 2,
pages = {534--536},
publisher = {Auricle Technologies, Pvt., Ltd.},
timestamp = {2015-08-04T07:06:00.000+0200},
title = {Game Development using Panda 3D Game Engine},
url = {http://dx.doi.org/10.17762/ijritcc2321-8169.150223},
volume = 3,
year = 2015
}