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%0 Conference Paper
%1 conf/sca/GouvatsosXPMAHZ16
%A Gouvatsos, Alexandros
%A Xiao, Zhidong
%A Pang, K.
%A Marsden, Neil
%A der Ark, D. Van
%A Hibbert, J.
%A Zhang, Jian J.
%B Symposium on Computer Animation (Posters)
%D 2016
%E Solenthaler, Barbara
%E Teschner, Matthias
%E Kavan, Ladislav
%E Wojtan, Chris
%I Eurographics Association / ACM
%K
%P 1:1
%T Efficient storyboarding in 3D game engines.
%U http://dblp.uni-trier.de/db/conf/sca/sca2016p.html#GouvatsosXPMAHZ16
%@ 978-3-03868-020-8
@inproceedings{conf/sca/GouvatsosXPMAHZ16,
added-at = {2023-12-12T19:56:42.000+0100},
author = {Gouvatsos, Alexandros and Xiao, Zhidong and Pang, K. and Marsden, Neil and der Ark, D. Van and Hibbert, J. and Zhang, Jian J.},
biburl = {https://www.bibsonomy.org/bibtex/2343c06c62c530ee1d26491006867f556/admin},
booktitle = {Symposium on Computer Animation (Posters)},
crossref = {conf/sca/2016p},
editor = {Solenthaler, Barbara and Teschner, Matthias and Kavan, Ladislav and Wojtan, Chris},
ee = {http://dl.acm.org/citation.cfm?id=2982851},
interhash = {283e900c40fae69a2d423a7cae71a020},
intrahash = {343c06c62c530ee1d26491006867f556},
isbn = {978-3-03868-020-8},
keywords = {},
pages = {1:1},
publisher = {Eurographics Association / ACM},
timestamp = {2023-12-12T19:56:42.000+0100},
title = {Efficient storyboarding in 3D game engines.},
url = {http://dblp.uni-trier.de/db/conf/sca/sca2016p.html#GouvatsosXPMAHZ16},
year = 2016
}