As interactive systems are quickly becoming integral to our everyday lives, this book investigates how we can make these systems, from desktop and mobile apps to more wearable and immersive applications, more usable and maintainable by using HCI design patterns. It also examines how we can facilitate the reuse of design practices in the development lifecycle of multi-devices, multi-platforms and multi-contexts user interfaces. Effective design tools are provided for combining HCI design patterns and User Interface (UI) driven engineering to enhance design whilst differentiating between UI and the underlying system features. Several examples are used to demonstrate how HCI design patterns can support this decoupling by providing an architectural framework for pattern-oriented and model-driven engineering of multi-platforms and multi-devices user interfaces.
%0 Book
%1 Seffah15
%A Seffah, Ahmed
%B Human-Computer Interaction Series
%C Cham
%D 2015
%I Springer
%K 01624 103 springer book user interface software engineering design pattern zzz.hci
%R 10.1007/978-3-319-15687-3
%T Patterns of HCI Design and HCI Design of Patterns
%X As interactive systems are quickly becoming integral to our everyday lives, this book investigates how we can make these systems, from desktop and mobile apps to more wearable and immersive applications, more usable and maintainable by using HCI design patterns. It also examines how we can facilitate the reuse of design practices in the development lifecycle of multi-devices, multi-platforms and multi-contexts user interfaces. Effective design tools are provided for combining HCI design patterns and User Interface (UI) driven engineering to enhance design whilst differentiating between UI and the underlying system features. Several examples are used to demonstrate how HCI design patterns can support this decoupling by providing an architectural framework for pattern-oriented and model-driven engineering of multi-platforms and multi-devices user interfaces.
%@ 978-3-319-15686-6
@book{Seffah15,
abstract = {As interactive systems are quickly becoming integral to our everyday lives, this book investigates how we can make these systems, from desktop and mobile apps to more wearable and immersive applications, more usable and maintainable by using HCI design patterns. It also examines how we can facilitate the reuse of design practices in the development lifecycle of multi-devices, multi-platforms and multi-contexts user interfaces. Effective design tools are provided for combining HCI design patterns and User Interface (UI) driven engineering to enhance design whilst differentiating between UI and the underlying system features. Several examples are used to demonstrate how HCI design patterns can support this decoupling by providing an architectural framework for pattern-oriented and model-driven engineering of multi-platforms and multi-devices user interfaces.},
added-at = {2016-04-29T16:04:35.000+0200},
address = {Cham},
author = {Seffah, Ahmed},
biburl = {https://www.bibsonomy.org/bibtex/287aa8655d0f89578e9712f95f54e0bbb/flint63},
doi = {10.1007/978-3-319-15687-3},
file = {Springer4Pro:2015/Seffah15.pdf:PDF;Springer Product page:http\://www.springer.com/978-3-319-15686-6:URL;Amazon Search inside:http\://www.amazon.de/gp/reader/3319156861/:URL},
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isbn = {978-3-319-15686-6},
issn = {1571-5035},
keywords = {01624 103 springer book user interface software engineering design pattern zzz.hci},
publisher = {Springer},
series = {Human-Computer Interaction Series},
timestamp = {2017-07-13T17:29:00.000+0200},
title = {Patterns of HCI Design and HCI Design of Patterns},
username = {flint63},
year = 2015
}