Abstract

The Jeliot familyconsists of three program animation environments which are based on a self-animation paradigm. A student can visualize her Java code without inserting additional calls to animation primitives. The design of the animation environments has been guided bythe analysis of feedback from high school and university students. Evaluation studies indicate the benefit of dedicated animation environments for different user groups like novice programmers. Based on the results of these studies, we present plans for a future work on Jeliot.

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