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Exact travel time calculations for simple three-dimensional Earth models in seismic exploration using computer algebra

. Computers & Geosciences, 28 (3): 327--336 (April 2002)
DOI: 10.1016/S0098-3004(01)00042-5

Abstract

In this paper we have used computer algebra to trace rays through relatively simple three-dimensional models applicable to seismic exploration and have calculated travel times of the rays for given values of ray source to receiver spacing. Using standard techniques, analytical expressions which give travel time in terms of source receiver spacing or offset can only be derived for a single layer or where non-physical assumptions are made. The symbolic mathematics system, Maple, is used to generate parametric equations which give offset and travel time as analytical expressions with the parametric variable being the initial direction cosines of the ray as it leaves the source. These equations contain symbolic constants such as interval velocities and layer dips and depths which define the layering of the model. The parametric equations may be solved after assigning numerical values to the model parameters, using the internal functionality of Maple. Faster solutions can be obtained by exporting the parametric equations as C subroutines and using a fast numerical method. In order to make the solution to the equations rapid, some elements of the Jacobian matrix, being the derivatives of the ray position with respect to the initial direction cosines are also calculated as analytical expressions and output as C subroutines by Maple. These are used in a 3D Newton's method to converge rapidly to a solution which gives the initial direction cosines for a given value of offset. The direction cosines are substituted into the subroutine derived from the analytical expression for travel time. The subroutines for each ray path are used in separate programs and the solutions for each ray path and the construction of shot records and CMP gathers are managed through a simple graphics interface. Solutions for the travel times are fast and inherently accurate, limited only by computer precision. Current limitations of computer power confine the solutions to a model comprising three layers with different velocities and dips but a number of complex ray paths can be traced including surface multiple reflections, and peg-leg and inter-bed multiples.

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