Abstract
One claim of Learning-enhancing technologies is to support and exploit benefits from distance learning and remote collaboration. On the other hand, several approaches to learning emphasize the importance of hands-on experience. Unfortunately, these two goals don't go well together with taditional learning techniques. Even though TEL technologies can alleviate this problem, it is not sufficiently solved yet - remote collaboration usually comes at the cost of losing direct hands-on access. The ARiSE project aims at bringing Augmented Reality to School Environments, a technology that can potentially bridge the gap between these goals. The project has designed, implemented and evaluated a pedagogical reference scenario where students work hands-on together over large distances. The paper describes the AR learning approach we followed and discusses its potantial and implementation. It concludes with findings obtained during field tests.
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