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%0 Conference Paper
%1 conf/cloudcom/LiCWHL15
%A Li, Minchen
%A Cai, Wei
%A Wang, Ke
%A Hong, Ji
%A Leung, Victor C. M.
%B CloudCom
%D 2015
%I IEEE Computer Society
%K
%P 192-195
%T Prototyping Decomposed Cloud Software: A Case Study on 3D Skeletal Game Engine.
%U http://dblp.uni-trier.de/db/conf/cloudcom/cloudcom2015.html#LiCWHL15
%@ 978-1-4673-9560-1
@inproceedings{conf/cloudcom/LiCWHL15,
added-at = {2023-12-13T00:38:50.000+0100},
author = {Li, Minchen and Cai, Wei and Wang, Ke and Hong, Ji and Leung, Victor C. M.},
biburl = {https://www.bibsonomy.org/bibtex/2873f0ad27c4b240997b060e1e6fa4334/admin},
booktitle = {CloudCom},
crossref = {conf/cloudcom/2015},
ee = {http://doi.ieeecomputersociety.org/10.1109/CloudCom.2015.64},
interhash = {665e9f0752586dbd99caa64fd46a8569},
intrahash = {873f0ad27c4b240997b060e1e6fa4334},
isbn = {978-1-4673-9560-1},
keywords = {},
pages = {192-195},
publisher = {IEEE Computer Society},
timestamp = {2023-12-13T00:38:50.000+0100},
title = {Prototyping Decomposed Cloud Software: A Case Study on 3D Skeletal Game Engine.},
url = {http://dblp.uni-trier.de/db/conf/cloudcom/cloudcom2015.html#LiCWHL15},
year = 2015
}